I've been trying to figure out the cleanup part for motion builder 2011 because the tutorials didnt really help as they were for the 2012 version and i don't have any knowledge of motion builder to start with anyway. The help section has actually proved to be pretty useful though and i've managed to get the markers applied to an "actor" which looks a bit like a wooden mannequin thing. I'll post the video and then talk through the process while i do the next one. Screenshots and all...
For the record. The little red things around the actor are the markers that are recorded from the motion capture process.
There's still a fair few bugs with the actor i'm not sure how to fix. This screenshot of frame 527 shows how the arm decides that sticking with the rest of its buddies is for losers and does its own thing for a while.
Add an actor to the scene in motion builder
Using the Asset Browser merge the capture data with the scene and all the red dots appear... extra markers etc..
Delete the extra markers using the navigator
Line up the waist of the actor with the markers
Line up the rest of the actor markers by scaling and rotating the actors components.
Then you create a marker set.
Add the markers to the right points on the model like the ones highlighted below to the head point. Click snap when all the markers have been added to the points. There can only be 5 markers to each point so just use the four key corner ones for the waist area.
You should now be at the point i am and banging your head into the keyboard trying to figure out how to get the arm markers to not completely detach themselves by trying to figure out how to get this graph to show up.
I'm a little broken now...
SIDE NOTE: I think i mentioned that i needed to talk to Robin about case study relevance... i did and he reckons that instead of doing case studies on particulars games i produce a case study on NPC animation production pipelines in the last 5 years instead which would probably be a pretty good idea so i'll try and fit that in the schedule at some point.
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