Thursday, 11 April 2013

11/04/13 - Mixamo

So all my problems have now been fixed. (yay!)

There is a mystical tool available online called Mixamo...


You give Mixamo a mesh.. not rigged.. doesn't even have to be in a T pose and then you place certain points that it gives you.. like this...






It then does some sort of magical trickery and churns out a skeleton for the mesh and skins it. It even rigs and skins the fingers.

BUT WAIT THERE'S MORE

This new skeleton is labelled for use in motion builder which means i can characterize it and add the motion capture that i've already done.

Then i bring the newly rigged file into maya and there's more trickery. Mixamo comes with a script that makes this handy little window pop up...

And there it is.. the answer to all my problems.


This button then adds a control rig to the mesh..and after importing the animation using the fbx i export from motion builder and copying the animation to the rig.. I can use the animation layers to modify it!

TA DA!


The only thing it doesn't provide is facial animation controls and it also seems to have gotten rid of the eyes but i can always solve that in a little while after all the main work is done. 

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