Saturday, 10 November 2012

10/11/12 - Plan of attack

Presentation Plan


  • Continue with Likert Tests showing research into body language theories.
  • Set up test and evaluate results
  • Depending on results loop back or continue.
  • Choose characters to use as basis for further testing. (protagonist and pivotal NPC)
  • Justify choice of characters
  • Produce character studies on chosen characters including character profile.
  • Use research to decide which factor is the more important (and if there are any others i should consider)
  • Figure out a way to test animations effectiveness.


Presentation Feedback main points

  • More research into the importance of NPCs in story driven games.
  • Compare tests against games
  • Game designers use of NPCs at the moment and their potential
  • Look into modding skyrim
  • Case study wheatley portal 2 as an example of great character animation within a game.


How i could combine them

Body Language
General western opinion for simplicity (other cultures outside my jellyfish)
 not taking into account individual personality but taking into account level of familiarity.

Create 5-7 short animations with evidence to back up actions performed. Iterative approach where i research the body language required then use knowledge to create each animation.

Testing
Research methodology related to tests, appropriate protocol, variables that might need to be considered before testing.
Variable: Think about who I'm testing? Or does that really matter as it's purely based on body language and effectiveness?

Evaluate
Do the results i gather indicate the body language used is diverse enough for a range of people to understand? Any anomalies in the results? Any patterns? Any that people repeatedly get mixed up?

Revisit body Language for the tests that are shown to need more work

How long does it take for people to gain familiarity, Do people form negative opinions more quickly than positive (Harder to gain someones trust than to lose it theory?)

Stereotype Study?
Should prejudice play a role in how quickly someone warms to you?

Personality Study
"Foundation of character" useful phrase?
Case study wheatley when investigating personality and how it affects performance
Role of Personality on body language
Does personality play a role in how quickly someone will warm to you.

PARALLEL
Further research into role of NPCs in story driven games
Game designers use of NPCs? Do they use them in any specific ways?


Later on
Investigate modding skyrim possibility of comparing my personality system to the existing NPCs



Other notes
Start having more meetings with lecturers they may point me towards interesting articles and their opinions could influence some of my research. Also have meetings focusing on structuring proposal.

Blog like you've never blogged before! Keep better track of quotes that could be useful for write ups.
Keeping track of this stuff is hard... It's making my brain fuzzy so here's a kitten...

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